Posted in Attitude, Design, freelance life, Personal Life, Psychology, Uncategorized


There’s a lot – I mean *a Lot* – of information about graphic design out there.

It’s overwhelming if you’re thinking about getting into anything design related or learning anything new in general. It helps to break it down to it’s most simple parts when you’re starting to get inundated with information and look at it as something you’ve already done. It’s important to take in all kinds of information. And it’s also important to…

Just not think about it at all and go for it.

It took me forever to learn how to tie my shoes. I sat for what felt like hours, trying to remember the ‘bunny’ rhyme and how it at all made sense with tieing shoes. For those not familiar with this rhyme that supposedly helps kids tie their shoes, here it is:

“Bunny ears, Bunny ears, playing by a tree. Criss-crossed the tree, trying to catch me. Bunny ears, Bunny ears, jumped into the hole, Popped out the other side beautiful and bold.”

And no, I didn’t remember it.

I had to look it up.

Most of us probably learn best by trial and error…and trial and error. That’s certainly the case for me. One day, it just ‘clicks’ and I do it. …then I have to try, fail again a couple more times so I can figure out what I did. Some of us learn best by experience – and repeat experiences – until we can see what we did and understand what we did.

I was pretty proud of learning how to tie my shoes, until I got lazy and just tied them once to slip them on (which is kind of like passive income if you think about it). … I don’t remember the last time I tied a pair of shoes.

Sometimes the things that stress you out when you’re learning them, you won’t even use later. (But learning the information is still important. A part of creativity is applying information in different ways.) But if you didn’t learn them, you might not have the confidence to keep trying when things don’t make sense.

You can binge on all the information you want, but until you get your hands in there and start doing it, you won’t know what you can really do.

Posted in Attitude, freelance life, Game Design, Uncategorized

Card & Board Game Design Niche

When I started studying graphic design back in 2010, I really didn’t know what I wanted to do with it. But it consistently pulled me in and made me curious about all the different facets of design : composition, typography, color theory, working with people, and the thought process that happens behind great graphic art. I figured that was a good sign.
Here I sit, almost ten years later, still doing it! In that time, I’ve worked on tons of logo designs, single graphics, pamphlets, catalogs, books, social media graphics, complete branding, package design, merch design, large scale print designs, and a bunch of on-off projects like powerpoint decks (YUCK – Never again). Every single project I’ve worked on has taught me something and helped me develop my skills as a designer. But the projects that constantly stick out in my mind that were the most enjoyable (not the same thing as easy!) were the game design projects.

Come to think of it, I completed a board game design the first year I started taking on projects. But, there was still so much I wanted to learn, I wasn’t ready to commit to one thing. So I ‘played the field’ taking on a bunch of random projects doing anything and everything.

Niching down feels a lot like getting married. I feel a sense of commitment to sticking to my new brand, and the other work I’ve been doing feel like they’ve been “Friend Zoned”. I think this is a good thing. I feel like this is a new level of love and authenticity for what I create.

And I already have some milestones I’d like to reach. Here’s a few projects I want to work on:
Games for the Elderly
Learning Games
Memory Games
Tarot Cards
A Spider Tarot 

I’m excited to dive into the logistics of how to make different games. We’ll see how this ‘plays‘ out! (oh, forewarning, there will be lots of gaming puns as I level up.) 

Some resources I’m using to learn more about Game Design, elements that are in demand, and strategies behind making games:

I’m going to be a bit more selective about who I choose as clients than I was when I worked as a generic designer, but am actively looking for projects. If you or someone you know is looking for someone to design and market a card or board game, send me a message!